i don't remember what was the 2d platformer i saw many years ago called but a google search reveals suchgames. it seemed even less puzzly though, more of cannon fodder themed (as in concept, not the 1993 game)
the idea isn't new, but i like your implementation. using ragdolls feels good. level 2 got me puzzled for a while. i didn't initially realize you cound revive robots, thought it's restarting to a checkpoint. here's a video how i finally completed the level, i wonder what was the intended way?